Showcasing fully 3Drendered characters that can execute dozens of brutal combomoves, ChronoBlade lets players customize their characters by creating a variety of attacks andupgrading their equipment with various enchants to suit multiple types of playing styles. Inkeeping with todays web and mobile platform consumption habits, play sessions weredesigned to last fivetoten minutes so that players dont need to set aside significant chunks oftime to play. ChronoBlade is a freetoplay game and is hyper accessible as a Flash browser game, said AlexPan, marketing director, nWay. With the heavy user adoption rate of Adobe Flash Player, weknew that our game would be available to a wider audience. To develop ChronoBlade, nWay developers wanted a solution that had high accessibility,modern 3D hardware rendering, web deployment, and a noclientinstall solution. We selectedAdobe Game Developer Tools because of the crossplatform development capabilities andhardware accelerated rendering. Adobe Scout also gave us great insight into our game clientperformancehelping us optimize our code and detect problems early, said Dave Jones, cofounder,nWay.
For those not in the know, World of Tanks is an online and multiplayer only game which sees two teams of tanks battle it out to see who the eventual victor is. This is not Battlefield or Call of Duty, there are no infantry to be found anywhere. And whereas multiple online games over the last few years have harped on about teamwork being the key to success, it rarely feels as important to have a good squad as it does in World of Tanks. One tank against many is a recipe for disaster, so the game becomes about patience, observing the battlefield and luring the enemies into your well laid traps. The game has seen enormous success over the past couple of years on PC, only being bested by the elite of the elite in the free to play offerings. As a free download, Wargaming.net will earn their money though micro-transactions, offering impatient players a choice to purchase the best gear and tanks using real life currency.
Even if you’re trapped inside your house you can still do something fun to keep you sane! Who can withstand doing nothing and be bored all day? Seize the day by doing what you want! 😀 Photography by Kiwi , Lanz and Lotte Cameras used were Samsung Galaxy Note and Samsung Galaxy S2 If reading is your thing, thereby go grab a book or manga to read! You can also visit your favorite blogs and websites! Who’s not into console games? It’s more convenient now because they’re portable and handy! There are different kinds of card games therefore you can choose what you really want to play! 😀 Always make sure that food and drinks are present! You don’t know if the heavy rain will bring flood to your town and will keep you stranded for days!
“Games that port console controls (like dual sticks) over to touch are a disaster. The reality is you get much more precision with a touchscreen (you can touch any pixel) than you can with a joystick which can only push things around. Once you start designing natively many more options open up,” he said. “We started the company with the issue of control in mind. We’re all core gamers-and we game a ton on mobile devices-but we realized there wasn’t enough great content for us. And I think part of it is approaching mobile gaming with a focus on playing to its strengths, not trying to make up for perceived weaknesses. We’ve spent a ton of time on the control system for our game, constantly challenging ourselves on what is and is not needed, what feels right and what gives players the feeling that there is a skill curve that they can constantly progress against.” But what if gamers could use a controller rather than a touchscreen – wouldn’t that be preferable? “As far as the controller API, I think this is natural evolution. It doesn’t change our strategy for providing a satisfying shooter experience for touch-it’s more of a nice-to-have, depending on the type of game. The key will be adoption and how many people are using a controller in conjunction with their mobile device… and how you position your mobile device when your hands are busy with a controller,” Harris added.
EA has confirmed that they will be shifting away from social and Facebook games, and apparently it seems that the recent round of staff cuts was due to that. According to EAs president, Frank Gibeau, EA will remain active on Facebook and continue to participate there, but for now their focus over the next couple of years will be on consoles and mobile. This is not a surprising move, especially given that next-gen consoles from Microsoft and Sony are due to be released later this year, and not to mention that games such as Candy Crush have proved that mobile games definitely have the potential to earn a lot of money. Last we heard Candy Crush was raking in an estimated $633,000 a day , so why wouldnt a big name publisher such as EA want a piece of that action, right? In any case if you have grown to love EAs social and Facebook efforts, it looks like you wont be expecting any new titles in the near future. Related articles:
Arent you tired of seeing the same 2-3 genres of game, the first person shooter, the sports simulation, the generic RPG action and the erotic sci-fi adventure? Here is a game that really set out to be something different. And it was, in one very meaningful way. It played like absolute garbage. Heavy Rain sprung forth like some kind of fever dream from the brain of director David Cage, director as in, I wish I worked in movies director. This game wants to be Seven so bad. It plays out more like a Lifetime movie of the week. You spend the game controlling several different characters, unraveling the mystery of the Origami Killer a serial killer and kidnapper, who stalks his victims on the streets ofwherever the hell this thing takes place, somewhere in America, presumably. The problem is, the production is so obviously European that all of the interiors appear to be filmed in an Ikea, and the characters are all working out various weird accents, and it makes them sound like theyve had a mild stroke. All homes in America look like this. It happens. Liam Neeson is a pretty great actor, I dont think Ill get any disagreement there. Ever seen him play an American? Painful, isnt it? You spend the first hour of the game playing super dad Ethan Mars, setting up your kids birthday party, and then playing outside with him. Later, you chase the hyperactive lad through the mall, alternately scolding him for running off, then rewarding his horrible behavior by buying him a balloon from what is clearly a sociopathic mall clown. Later, you lose the kid again, he runs out in the street, and gets struck and killed by a car. Yup. This is one of those games. Which button do you press to fail at life? Because thats what this guy did. Anyway, the killer kidnaps Ethans other son, and the rest of the game is spent trying to get him back, and to try to figure out the identity of the killer. I wont spoil it for you here, but I will say its not the balloon clown from the mall. I thought it would have been him for sure, but the scary clown angle is dropped pretty abruptly, and never revisited. This makes Heavy Rain the only game in video game history to present a clown as anything other than a symbol of terror, or personification of serial murder, with the possible exception of Circus Charlie, possible.