EA To Drop Focus On Social/Facebook Games, Will Focus On Console And Mobile

Showcasing fully 3Drendered characters that can execute dozens of brutal combomoves, ChronoBlade lets players customize their characters by creating a variety of attacks andupgrading their equipment with various enchants to suit multiple types of playing styles. Inkeeping with todays web and mobile platform consumption habits, play sessions weredesigned to last fivetoten minutes so that players dont need to set aside significant chunks oftime to play. ChronoBlade is a freetoplay game and is hyper accessible as a Flash browser game, said AlexPan, marketing director, nWay. With the heavy user adoption rate of Adobe Flash Player, weknew that our game would be available to a wider audience. To develop ChronoBlade, nWay developers wanted a solution that had high accessibility,modern 3D hardware rendering, web deployment, and a noclientinstall solution. We selectedAdobe Game Developer Tools because of the crossplatform development capabilities andhardware accelerated rendering. Adobe Scout also gave us great insight into our game clientperformancehelping us optimize our code and detect problems early, said Dave Jones, cofounder,nWay.

For those not in the know, World of Tanks is an online and multiplayer only game which sees two teams of tanks battle it out to see who the eventual victor is. This is not Battlefield or Call of Duty, there are no infantry to be found anywhere. And whereas multiple online games over the last few years have harped on about teamwork being the key to success, it rarely feels as important to have a good squad as it does in World of Tanks. One tank against many is a recipe for disaster, so the game becomes about patience, observing the battlefield and luring the enemies into your well laid traps. The game has seen enormous success over the past couple of years on PC, only being bested by the elite of the elite in the free to play offerings. As a free download, Wargaming.net will earn their money though micro-transactions, offering impatient players a choice to purchase the best gear and tanks using real life currency.

Even if you’re trapped inside your house you can still do something fun to keep you sane! Who can withstand doing nothing and be bored all day? Seize the day by doing what you want! 😀 Photography by Kiwi , Lanz and Lotte Cameras used were Samsung Galaxy Note and Samsung Galaxy S2 If reading is your thing, thereby go grab a book or manga to read! You can also visit your favorite blogs and websites! Who’s not into console games? It’s more convenient now because they’re portable and handy! There are different kinds of card games therefore you can choose what you really want to play! 😀 Always make sure that food and drinks are present! You don’t know if the heavy rain will bring flood to your town and will keep you stranded for days!

“Games that port console controls (like dual sticks) over to touch are a disaster. The reality is you get much more precision with a touchscreen (you can touch any pixel) than you can with a joystick which can only push things around. Once you start designing natively many more options open up,” he said. “We started the company with the issue of control in mind. We’re all core gamers-and we game a ton on mobile devices-but we realized there wasn’t enough great content for us. And I think part of it is approaching mobile gaming with a focus on playing to its strengths, not trying to make up for perceived weaknesses. We’ve spent a ton of time on the control system for our game, constantly challenging ourselves on what is and is not needed, what feels right and what gives players the feeling that there is a skill curve that they can constantly progress against.” But what if gamers could use a controller rather than a touchscreen – wouldn’t that be preferable? “As far as the controller API, I think this is natural evolution. It doesn’t change our strategy for providing a satisfying shooter experience for touch-it’s more of a nice-to-have, depending on the type of game. The key will be adoption and how many people are using a controller in conjunction with their mobile device… and how you position your mobile device when your hands are busy with a controller,” Harris added.

EA has confirmed that they will be shifting away from social and Facebook games, and apparently it seems that the recent round of staff cuts was due to that. According to EAs president, Frank Gibeau, EA will remain active on Facebook and continue to participate there, but for now their focus over the next couple of years will be on consoles and mobile. This is not a surprising move, especially given that next-gen consoles from Microsoft and Sony are due to be released later this year, and not to mention that games such as Candy Crush have proved that mobile games definitely have the potential to earn a lot of money. Last we heard Candy Crush was raking in an estimated $633,000 a day , so why wouldnt a big name publisher such as EA want a piece of that action, right? In any case if you have grown to love EAs social and Facebook efforts, it looks like you wont be expecting any new titles in the near future. Related articles:

Arent you tired of seeing the same 2-3 genres of game, the first person shooter, the sports simulation, the generic RPG action and the erotic sci-fi adventure? Here is a game that really set out to be something different. And it was, in one very meaningful way. It played like absolute garbage. Heavy Rain sprung forth like some kind of fever dream from the brain of director David Cage, director as in, I wish I worked in movies director. This game wants to be Seven so bad. It plays out more like a Lifetime movie of the week. You spend the game controlling several different characters, unraveling the mystery of the Origami Killer a serial killer and kidnapper, who stalks his victims on the streets ofwherever the hell this thing takes place, somewhere in America, presumably. The problem is, the production is so obviously European that all of the interiors appear to be filmed in an Ikea, and the characters are all working out various weird accents, and it makes them sound like theyve had a mild stroke. All homes in America look like this. It happens. Liam Neeson is a pretty great actor, I dont think Ill get any disagreement there. Ever seen him play an American? Painful, isnt it? You spend the first hour of the game playing super dad Ethan Mars, setting up your kids birthday party, and then playing outside with him. Later, you chase the hyperactive lad through the mall, alternately scolding him for running off, then rewarding his horrible behavior by buying him a balloon from what is clearly a sociopathic mall clown. Later, you lose the kid again, he runs out in the street, and gets struck and killed by a car. Yup. This is one of those games. Which button do you press to fail at life? Because thats what this guy did. Anyway, the killer kidnaps Ethans other son, and the rest of the game is spent trying to get him back, and to try to figure out the identity of the killer. I wont spoil it for you here, but I will say its not the balloon clown from the mall. I thought it would have been him for sure, but the scary clown angle is dropped pretty abruptly, and never revisited. This makes Heavy Rain the only game in video game history to present a clown as anything other than a symbol of terror, or personification of serial murder, with the possible exception of Circus Charlie, possible.

Galería: Nuevas imágenes del sistema operativo del PS4 | Atomix

by Andrew Goldfarb July 23, 2013 EA has announced that players will be able to transfer data from the Xbox 360 and PlayStation 3 versions of Madden NFL 25 and FIFA Soccer 14 to their Xbox One and PlayStation 4 counterparts. According to EA, players will be able to transfer up to 1,100 Madden Ultimate Team items onto next-gen consoles, giving you a head-start in building your squad. Specifically, players who log into Madden NFL 25 on next-gen consoles with their Origin Account and respective Xbox Live or Sony Entertainment Network accounts will be able to bring over 100 active items (55 players, 45 additional items) as well as up to 1000 reserve items from their games on current generation systems. These players and items can still be used in the Xbox 360 and PS3 versions of the game as well, but cannot be auctioned or traded. Players who make the jump from current to next-gen will also get six Madden Ultimate Team All Pro packs for use on Xbox One or PS4, an offer EA says is limited to once per next-generation console. FIFA Soccer 14 Ultimate Team data will also transfer from Xbox 360 to PlayStation 3, and “fans will be able to access their FIFA 14 Ultimate Team full roster, in-game items and in-game currency (coins) from either console.” Changes made in Ultimate Team will be reflected on both consoles, “so fans will be able to compete with their squads on either console throughout the season,” and “fans who begin their FIFA 14 Ultimate Team experience on the Xbox 360 or PlayStation 3 will maintain their current division in Seasons mode on the new consoles.” Madden NFL 25 will launch on current-gen systems on August 27th and FIFA 14 will launch on September 24th. A release date for next-gen installments has yet to be announced. Andrew Goldfarb is IGNs news editor. Keep up with pictures of the latest food hes been eating by following @garfep on Twitter or garfep on IGN. by Andrew Goldfarb

With the indie focus at E3, from announcing free PS4 indie games via PlayStation Plus along with DriveClub, to the prominent Hohokum set ups in the PS4 section of Sony’s booth, the company is courting indie developers as strongly as ever by making the process as easy as possible. According to Polygon , talking to various development sources, a PS4 development kit costs about $2,500. However, Sony isn’t selling them; rather, it is loaning them out, as noted on Sony’s simple “Become a Registered Developer” website . “All the indies I know got them for free,” one developer said. “Sony has been amazing about kits and development thus far.” Another developer said, “They are handing them out like candy.” Meanwhile, Microsoft recently flip-flopped again and is wisely allowing self-publishing on the Xbox One. Speaking to Polygon, one developer said their would be a fee for self-publishing on the One, but Microsoft has yet to reveal details about the process, saving them for its gamescom presentation. Of course, there was the reveal that any Xbox One could be used as a dev kit, but we’re still awaiting details on how that happens, as well as when.

by Kyle Orland – Jul 22, 2013 8:00 pm UTC 104 Over the last few months, both Microsoft and Sony have been talking up the ability for their upcoming systems to record the last few minutes of gameplay in a persistent buffer that can be edited and shared online after the fact. Now we’re getting word on just how much recent gameplay will be kept cycled on each system; five minutes on the Xbox One and 15 minutes on the PlayStation 4. The Xbox One number comes courtesy of Microsoft Studios creative director Ken Lobb, who mentioned the stat during a demonstration of the new Killer Instinct for Gamespot at San Diego Comic-Con this weekend. “It’s called Project Upload. So the idea is you’re always recording,” Lobb said. “So we have a ring buffer game DVR, basically. So the last five minutes of any game you’re playing is always being stored locally on your hard drive.” Sony Computer Entertainment Europe R&D head Neil Brown, meanwhile, said at the Develop Conference earlier this month that the PS4 will record “several minutes” of previous gameplay to a buffer, though some reports indicated that he said “seven” minutes.

Presumably the eternally-delayed Last Guardian will make its way to PS4 as well. The DRM It seems like so long ago, but at E3 2013, Sony released an instructional video explaining the detailed process behind sharing games on the PlayStation 4: And, yeah, basically everything will work like it did last time around. Region-Locking The PlayStation 4 is region-free, just like the PlayStation 3. But… game publishers will be able to region-lock their games, just like they could last generation. It’s currently unclear exactly how many minutes of gameplay the machine will save: reports have claimed 15 minutes, but Sony says they’re not revealing the number yet: “At this point, were not officially specifying the timeframe of the gameplay recorded beyond saying that its the last several minutes,” a spokesperson told Kotaku. PlayStation Camera Also known as Sony Kinect, the PlayStation Camera is a motion-sensing TV-mounted camera that won’t come with the PS4. You’ll have to buy the device separately for any games that might use it.

si aun no tienes nada en tus manos yunta_gohan Pues basada en los libros de sistemas digitales y teoria de la computacion en conjunto a matematicas discretas k me heche en la escuela y la tonelada de ejercicios k tuve k resolver para aprobar las materias k te menciono near teorias y teorias , bla,bla,bla,bla,bla. yunta_gohan No son teorias son demostraciones si kieres te mando libros en el cual esta basado lo k te digo y no solamente la banda de la ram sino de todo el sistema o consola la k kieras (ps4,xbox one,wii u) es mas podria hasta cierto punto disenar algo similar claro bastante simple ( soy solo una persona frente a una computadora contra los cientos de similares y algunos mejores k tienen esas companias ) LuisWapillo Corrigeme si es que me equivoco, pero que no eso pone en desventaja al ps4, ya que si mal no recuerdo el nuevo directx que utiliza el xbox one, tiene algo asi como una tecnologia que con menos memoria ram, puede lograr las mismas texturas, asi como efectos graficos, por lo que si ambas tienen la misma cantidad de ram disponible lograra mejores cosas el xbox gracias a esta tecnologia? heirdt Creo que te refieres al shader model 5.0 y algunas funciones de tessellation. Como sabras dificilmente hay efecto que se pueda lograr en Directx que no se haga en OpenGL. Entonces por que utilizan DirectX los juegos?. Bueno porque en PC la optimizacion para cada uno de los dispositivos de hardware es imposible, las variables son tan bastas que simplemente no darian abasto estudio alguno, directx se ajusta eficientemente (hasta donde le es posible) para asi utilizar los recursos para cada PC. Ahora bien, las versiones de Directx para Xbox son distintas y son mucho mas complejas porque deben escribir un codigo muy optimizado para la Xbox 360 o Xbox One. La verdadera ventaja esta en que por ahora dado que ambas plataformas estan basadas en x86 los estudios al no tener en mano el hardware terminado ni tampoco el software (sistema operativo) han realizado sus juegos en PCs con recursos muy altos. Esto para utilizarlos como target, despues esto se exporta a consolas y por ahora hay una minima optimizacion. Gracias a Ubisoft hoy en dia sabemos que las herramientas de PS4 de produccion estan en al menos en ese aspecto decentemente preparadas puesto que incluyen una funcion para importar codigo de Directx. Saludos.

After failing the first go-round, the Board awarded the zombie survival simulat… more 3:30 PM on 07.03.2013 Undead Labs has resubmitted State of Decay to the Australian Classification Board after the zombie survival game was originally refused classification for its depiction of drug use. You remember that, right? It happened short… more 12:30 PM on 07.02.2013

Aqui se las dejamos: Follow @atomix on Twitter black sabbath nunca he tenido un ps3 asi que no puedo decir que se parece a este, pero si tiene un aire de la interfaz de xbox 360 quiquelon no se pero deberian tener un visor de imagenes, con eso de que les das click y de nuevo click para ver la imagen, aunque se me imagina mucho a la interfaz de la nueva playstation network Ivan Rodriguez pongan un visor de imagenes por favor :S Roldan Se esta xboxiando el play 4. nestortigre Que hueva da ver las imagenes aqui Ian Zavala hahaha tambien cuando veo una nota que me llama la atencio y veo que tiene galeria de imagenes mejor me paso a retirar hahaha Ron__Damon jajaja es el face o la interfaz del ps4 ? Roldan Y por que tiene un indicador de bateria? o_O Javier Porque es la interfaz desde la aplicacion para celular o tablet Luis Guillermo Varela Sanchez cada ves que veo la nueva interface de ps4 me dan ganas de mandar un concept art yo mismo asi de facil cualquiera hace unos shapes y unas formas en photoshop que no pudieron contratar a alguien de dribbble o behenace para hacer la interface, cada ves esta mas fea leon Piensas que se sientan hacen un dibujos y ahi esta., son un monton de prototipos, la consola no solo es ponlo bonito, tienes que cuidar el interior y de ahi disenar el exterior que sea funcional, cuidar la practicidad, tienes que ajustarte a un presupuesto, ver que materiales funcionan, etc. Te lo dice un Disenador. Alberto Bravo exacto! colega Luis Guillermo Varela Sanchez tambien soy Disenador de interfaces se lo que dices 4 anos en el tecnologico especializado de informatica de monterrey y 3 anos en diseno web y tengo behenace se de lo que hablo esta horrible llevo 5 anos en Deviantart y 1 ano en forrst e aprendiendo de los mejores y esto es basura no solo digo yo lo dicen varios en mi stio dame medio dia y te hago unos shots de una buena interface para ps4 en psd o ilustrator. leon Pues ve y manda tu CV a SCE y diselo a ellos, pero te aseguro que con esa arrogancia nunca te va a contratar ninguna empresa multinacional, le tienen 0 tolerancia al alarde. http://about.me/hexeno Hexeno El diseno de interfaces no es solo hacer rectangulos y lineas, es disenar con la funcionalidad de la interfaz en mente, cualquiera puede hacer una interfaz simple, la mayoria de los disenadores pueden hacer una bonita; pero hacer una simple y funcional, muy pocos.

Castlevania: Lords of Shadow 2 To be Playable at Gamescom – Next-Gen Gaming Blog

By David Scammell ( @VG_Dave ) On 23rd Jul, 2013 at 10:08am Codemasters appears to be developing an Xbox One and PlayStation 4 title due for release next year, according to the online CV of one of the studio’s employees. The “undisclosed next-gen title” is listed on the LinkedIn profile of environment artist Carl Middleton, alongside a “2014” date. Middleton has previously worked on F1 titles F1 Race Stars, F1 2011 and F1 2012, and says that he is responsible for “research, prototyping and asset creation for [the] future ‘undisclosed’ title”. Codemasters has yet to announce its plans for next-gen, but has previously hinted at an PS4/Xbox One version of next year’s F1 2014. Next-gen DIRT and GRID titles also seem fairly likely. Codemasters’ next major title, F1 2013, releases on Xbox 360, PlayStation 3 and PC this September, and is said to be “wringing the neck” of the current gen . VideoGamer.com has contacted a Codemasters representative for comment.

FIFA 14 will be released for Xbox 360 and PlayStation 3 on November 24th and November 27th in North America and Europe, respectively. The release date for Xbox One and PlayStation 4 versions is yet to be confirmed. Toodle pip! the author Ciaran Allen – 23 year old Writer, TV/Events Freelancer & Graduate. Look for my work on GameNTrain, N4G & also my online portfolio; Enigma Resolution Media. My Gamertag & PSN ID are both TheRenegadeLobe, whilst my Twitter name is @Ciaran_Allen.

But that was a big breakthrough for us, for sure. Gibeau added that EA is also experiencing an unfair advantage in the mobile market thanks to its big-name brands. In the case of The Simpsons and The Sims, were seeing some of the highest results weve ever seen in the revenue on those projects, and theyve each been in the market well over a year. The fact that we can stitch [titles like FIFA, Madden, The Sims, and Plants Vs. Zombies] together inside a network gives us an unfair advantage in a world of proliferating titles. He added that a combination of being platform agnostic and getting independent developers on board is the way to go for the mobile gaming business to thrive. On mobile devices, thats never been more true than now. Were seeing console game levels of return, financially, on these projects. Were seeing audiences that are vastly bigger. Our creative teams are intrigued by designing games for mobile devices. The touch screen, the technologythe technology on the next wave of tablets is going to be near-console-level in terms of graphics performance. You have to design for a touch screen. You have to design for short sessions.

July 23rd, 2013 Jonathan Leack At E3 DICE revealed Star Wars: Battlefront , an announcement that was immediately followed by praise. However, its teaser was only seconds long and showed no gameplay creating the impression that its release is distant. Thankfully, the impression is far from the truth. EA Games label president Frank Gibeau shared during the latest earnings call with investors that Star Wars: Battlefront is far into development. He said: The DICE team is well into development on that product already, so we feel very bullish about our shooter rotation over the next several years. Since Battlefield typically has a release every other year and is about to debut another title, his mention of “shooter rotation” hints at a Star Wars: Battlefrontrelease during 2014. There have already been five releases in the Battlefront series. Although they haven’t been well received, they have garnered a following with Star Wars fans. DICE’s Star Wars: Battlefront is said to adhere to Star Wars qualities like its predecessors while also taking the IP to the next-generation in gaming.

Players will have the oppurtunity toto grips with the sprawling 3D realms and epic battles that elevate the PlayStation 3 and Xbox 360 versions of Castlevania: Lords of Shadow 2 and the debuting PC Edition of Castlevania: Lords of Shadow Ultimate Edition above all other action titles. Castlevania: Lords of Shadow 2 marks the welcome return of MercurySteams epic vampire saga, with anti-hero Gabriel displaced in time and left to fight Satan in modern times. A free-roaming camera, new combat mechanics and a fully open environment make Castlevania: Lords of Shadow 2 one of the most anticipated action games of the current generation. PC gamers will also be able to sample the first game in the series, as Castlevania: Lords of Shadow Ultimate Edition brings Gabriels quest for revenge to a new audience, and includes all available DLC in one value package. Speaking about Konamis plans at Gamescom,Martin Schneider, General Manager, for Konami Digital Entertainment stated: KONAMI enters gamescom at a very exciting time in its long history,Following the successful relocation, we enter gamescom with a trio of extremely strong titles and a chance for visitors to Cologne to go hands-on with the all-new PES 2014, the absolutely breath-taking Castlevania: Lords of Shadow 2, and the PC debut of Castlevania: Lords of Shadow Ultimate Edition. gamescom is an essential part of the European gaming calendar, and we look forward to showing our hand and unveiling key product details as we move towards launch. Let us know if you will be trying out the latest Castlevania title via the comment section below.

It happened with the PlayStation, the PS2, the PS3, the Xbox, the Xbox 360 and the Wii U, and it’ll happen again with the Xbox One and PS4. The RRP of current-gen games is actually still 49.99, most shops just sell them for cheaper to compete with their rivals. Give it six months and it’ll be easy to find new next-gen games in most places (except the aforementioned) for forty quid. Rob – Electronic Arts didn’t lose money by sinking its online pass system. And it’s not likely it will raise game prices above the competition. Tamoor – Rob can be so cold sometimes. What he says is true. Anything to share on Wonderful 101? Kamiya was complaining about it not having any coverage, and he’s right, I don’t know who is at fault though – the media or Nintendo as publisher.

However, as Battlefront will likely combine land, air and space battles, each match should feel like an intergalactic war, and a war isn’t fought between 30 people. 3. Interesting on-foot combat Star Wars: Battlefront 2 was released in a pre-Gears of War era, when covering systems were very rarely implemented in third-person shooters. Now that covering systems are practically mandatory, we should expect to see onein DICE’s Battlefront, too. On top of this, I’d also like to see expanded and more detailed environments to fight in while it was fun battling it out in familiar locations such as Mos Eisley and Hoth, due to the limitations of technology at the time, they felt lifeless and not that much fun to explore. Thankfully, due to the the power of next-gen consoles and PC’s, the environments in the new Battlefront game should go some way to replicating their film equivalents, and should ensure that players will be more keen to run ‘n’ gun this time around, rather than simply hopping into a vehicle and taking to the sky. 4. Jedi/Sith clashes While the addition of Jedi and Sith in Battlefront 2 was fun, when you took control of Obi-Wan Kenobi or Yoda you didn’t really feel like you were playing as a Master of the Force, but rather an ADD-inflicted super-child, as youspent more time giddily bouncing around the map more than youdid actually being useful.

Industrial Toys "hell bent" on filling mobile gap for core gamers

This doesnt mean that theirpresence on Facebook will be nonexistent, Frank Gibeau, President of EA, saidtheywill remain active on Facebook and continue to participate on the platform, but theyll be focusing elsewhere on console and mobile for the next few years. This could be due to the fact that next generation Xbox and PlayStation consoles are right around the corner and expected later this holiday season. Getting titles onto the new platforms seems like a smart move and will hopefully lead to titles that are more polished with the recent shift in focus on development. About Luis Mendez Luis remembers having a controller in his hands since the Sega Genesis days. His first memories can be had playing games such as Sonic the Hedgehog and X-Men with his older brother. He lives for games like the Metal Gear Solid series, Assassins Creed, and Uncharted.

EA has confirmed that they will be shifting away from social and Facebook games, and apparently it seems that the recent round of staff cuts was due to that. According to EAs president, Frank Gibeau, EA will remain active on Facebook and continue to participate there, but for now their focus over the next couple of years will be on consoles and mobile. This is not a surprising move, especially given that next-gen consoles from Microsoft and Sony are due to be released later this year, and not to mention that games such as Candy Crush have proved that mobile games definitely have the potential to earn a lot of money. Last we heard Candy Crush was raking in an estimated $633,000 a day , so why wouldnt a big name publisher such as EA want a piece of that action, right? In any case if you have grown to love EAs social and Facebook efforts, it looks like you wont be expecting any new titles in the near future. Related articles:

Games like: The Lost Vikings, Donkey Kong (Gameboy), Bugs Bunnys Crazy Castle Tip: Portal to Town scroll collect as many as you can. Games like: Diablo, Diablo II, Baldurs Gate: Dark Alliance, Bards Tale Tip: Dont trust your instincts. Games like: Night Trap,Ground Zero Texas Play the game here! http://www.survivetheoutbreak.com/ Tip: Choose your moves carefully. Games like: Breakout, Arkanoid! Tip: Humble pie. The only pie I wouldnt eat. Games like: Action 52 Streemerz (NES),Bionic Commando (NES), Unihara Kawase (Famicom) Tip:A masterwork of gaming demonstration that falls a little short where it should really matter.

Founded in 2011 by gaming and startup veterans Tony Harman, Taehoon Kim, and DaveJones, the nWay team is comprised of leading developers and executives from the gamingindustry that have collectively contributed to more than a dozen hit console and online gamesincluding: Killer Instinct, StarCraft, Diablo II, Dead Space 2, FIFA Online, Battlefield Online,Dantes Inferno, Grand Theft Auto, Crackdown, and Lineage II. nWays new actionpacked Flash browser game, ChronoBlade, combines the explosive skillbasedcombat of a hackandslash brawler game with the openended character progression ofan RPG. Showcasing fully 3Drendered characters that can execute dozens of brutal combomoves, ChronoBlade lets players customize their characters by creating a variety of attacks andupgrading their equipment with various enchants to suit multiple types of playing styles. Inkeeping with todays web and mobile platform consumption habits, play sessions weredesigned to last fivetoten minutes so that players dont need to set aside significant chunks oftime to play. ChronoBlade is a freetoplay game and is hyper accessible as a Flash browser game, said AlexPan, marketing director, nWay. With the heavy user adoption rate of Adobe Flash Player, weknew that our game would be available to a wider audience. To develop ChronoBlade, nWay developers wanted a solution that had high accessibility,modern 3D hardware rendering, web deployment, and a noclientinstall solution. We selectedAdobe Game Developer Tools because of the crossplatform development capabilities andhardware accelerated rendering. Adobe Scout also gave us great insight into our game clientperformancehelping us optimize our code and detect problems early, said Dave Jones, cofounder,nWay. Another game development musthave for us was the need for console qualitygraphics and gameplay and Adobe Stage3D helped us achieve that. ChronoBlade is in Single Player Open Beta now on the browser and multiplayer PvP and Coop islaunching at the end of Summer. The iOS and Android versions are expected to be availablelater this year.

With ultra-fast customized processors and 8GB of high-performance unified system memory, the PS4 system is the home to games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations. Personalized, Curated Content The PS4 system has the ability to learn about your preferences. It will learn your likes and dislikes, allowing you to discover content pre-loaded and ready to go on your console in your favorite game genres or by your favorite creators. Players also can look over game-related information shared by friends, view friends gameplay with ease, or obtain information about recommended content, including games, TV shows and movies. PlayStation App The PlayStation App will enable iPhone, iPad, and Android based smartphones and tablets to become second screens for the PS4 system. Once installed on these devices, players can view in game items, purchase PS4 games and download them directly to the console at home, or remotely watch the gameplay of other gamers playing on their devices. DUALSHOCK4 Complete Control The DUALSHOCK4 wireless controller features familiar controls while incorporating new ways to interact with games and other players.

, this auction is almost over and you’re currently the high bidder. , you’re the high bidder, but the reserve price hasn’t been met. Please enter your bid again. Please enter a valid number as the bid price. Enter an amount that is equal or greater than the minimum bid required. This can be found under the bid entry box. Maximum bids can’t be lowered once they’re submitted. This seller requires the buyer to have a PayPal account to purchase this item. Get a PayPal account here . Your bid is greater than or equal to the Buy It Now price. We recommend you purchase this item via Buy It Now.

by Maarten Goldstein, Jun 27, 2006 6:17am PDT Home again. Haven’t had any sleep yet since yesterday morning but I’ll pound out this update! Also, perishable goods in the fridge for 7 weeks: not good. Reply Once upon a time in a database far far deleted, someone posted some simple and effective tip for getting rid of fruit flies fast. It was something like just leave a little bowl of vinegar or honey or something out and then they get attracted to it and then they die horrible deaths. Can anyone help me they are after my cherries!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Jun 27, 2006 2:15pm PDT

We’ve spent a ton of time on the control system for our game, constantly challenging ourselves on what is and is not needed, what feels right and what gives players the feeling that there is a skill curve that they can constantly progress against.” But what if gamers could use a controller rather than a touchscreen – wouldn’t that be preferable? “As far as the controller API, I think this is natural evolution. It doesn’t change our strategy for providing a satisfying shooter experience for touch-it’s more of a nice-to-have, depending on the type of game. The key will be adoption and how many people are using a controller in conjunction with their mobile device… and how you position your mobile device when your hands are busy with a controller,” Harris added. “Controllers on touchscreen mobile devices will be, I think, roughly as popular as joysticks on a PC.

Learn More Kinect Sports Rivals Kinect Sports Rivals brings online sports competition to a world made possible only with Xbox One. Its You vs. the World. Learn More Dead Rising 3 Anything and everything is a weapon in Dead Rising 3. Explore, scavenge and fight to survive in a world overrun with zombies. Explore a dark, ever-changing world of secrets where every lethal encounter could be your last Crimson Dragon Take charge of a powerful dragon and battle for control of the skies in this thrilling flight-based shooter. D4 A detective with the curious ability to dive back in time tries to solve his wifes murder and prevent it from occurring. Dying Light Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. Good Night. Good Luck.

And They Say Consoles Are Dying And Next Gen Gaming Budgets Will Be Too High | 360-Faces | Xbox News – Games – Reviews – Preview

Players will have the oppurtunity toto grips with the sprawling 3D realms and epic battles that elevate the PlayStation 3 and Xbox 360 versions of Castlevania: Lords of Shadow 2 and the debuting PC Edition of Castlevania: Lords of Shadow Ultimate Edition above all other action titles. Castlevania: Lords of Shadow 2 marks the welcome return of MercurySteams epic vampire saga, with anti-hero Gabriel displaced in time and left to fight Satan in modern times. A free-roaming camera, new combat mechanics and a fully open environment make Castlevania: Lords of Shadow 2 one of the most anticipated action games of the current generation. PC gamers will also be able to sample the first game in the series, as Castlevania: Lords of Shadow Ultimate Edition brings Gabriels quest for revenge to a new audience, and includes all available DLC in one value package. Speaking about Konamis plans at Gamescom,Martin Schneider, General Manager, for Konami Digital Entertainment stated: KONAMI enters gamescom at a very exciting time in its long history,Following the successful relocation, we enter gamescom with a trio of extremely strong titles and a chance for visitors to Cologne to go hands-on with the all-new PES 2014, the absolutely breath-taking Castlevania: Lords of Shadow 2, and the PC debut of Castlevania: Lords of Shadow Ultimate Edition. gamescom is an essential part of the European gaming calendar, and we look forward to showing our hand and unveiling key product details as we move towards launch. Let us know if you will be trying out the latest Castlevania title via the comment section below.

“Infinity is a product we see having a long life span, it’ll be developed for years to come. I don’t have specific details or plans about that, but it seems inevitable that we’ll have to cross that bridge.” Day added that toys and toy readers released now will be compatible with future consoles. “We’ve invested a lot of time and technology into future proofing all the stuff we’ve got,” he said. “We’re going to be using the same reader, the same near-field communications tech moving forward. Disney Interactive The Cars Play Set for Disney Infinity. “So Mr Incredible from this version of Infinity, in all likelihood, should work on whatever we’re doing with Infinity five years from now.” Day added that future next-gen versions of Disney Infinity will likely result in a game that will be “way more beautiful”, offer “a whole lot more” content, “or both”. Originally scheduled for release in June, Disney Infinity was pushed to August at the request of retailers.

That looks set to continue on the PlayStation 4, and even Microsoft is joining in and delivering classic Xbox 360 titles to Gold members. Youll have to shell out a little bit of cash for your subscription, but if youve been using Xbox Live for multiplayer gaming and movie streaming before, youll be used to that: and when theres free games on offer on top of all that, whats the harm in that? Free-to-play console games PCs and mobiles arent the only places where youll find free-to-play games, as AAA blockbuster free to play games with optional transactions are starting to hit consoles now too. PlayStation 3 shooter Dust 514 is one of the most interesting, as it ties into the gigantic PC MMORPG EVE Online and lets you participate in battles taking place across both games as well as letting you cross-chat between platforms Wargaming.nets successful tank shooter World of Tanks meanwhile is also jumping onto consoles, bringing the free-to-play model to the Xbox 360 so you can get your tank shooting action on straight from the couch, while Nintendo is also releasing a free-to-play title: Steel Diver is set to be the first free game on Nintendo consoles, but there hasnt been any word on whether or not its set to hit the 3DS or the Wii U just yet. The trends set to continue on next-gen too: Microsoft is bringing back legendary beatem up Killer Instinct for the Xbox One launch, with a free to play business model where extra characters cost a few quid to unlock. Will you be playing? Fancy some free accessories as well?

This racing game is in alpha build, will be powered by Torgue 3D as well as the amazing next-gen physics engine of BeamNG and there isnt any ETA as of yet. BeamNG aims to release first its physics solution, so here is hoping that it wont have a negative impact to the game itself. Kudos also to YouTubes member RecycledSpoons for the second gameplay footage. Oh, and you can find some car crashes if you visit nadeox1s YT channel . Enjoy!

by Andrew Goldfarb July 23, 2013 EA has announced that players will be able to transfer data from the Xbox 360 and PlayStation 3 versions of Madden NFL 25 and FIFA Soccer 14 to their Xbox One and PlayStation 4 counterparts. According to EA, players will be able to transfer up to 1,100 Madden Ultimate Team items onto next-gen consoles, giving you a head-start in building your squad. Specifically, players who log into Madden NFL 25 on next-gen consoles with their Origin Account and respective Xbox Live or Sony Entertainment Network accounts will be able to bring over 100 active items (55 players, 45 additional items) as well as up to 1000 reserve items from their games on current generation systems. These players and items can still be used in the Xbox 360 and PS3 versions of the game as well, but cannot be auctioned or traded. Players who make the jump from current to next-gen will also get six Madden Ultimate Team All Pro packs for use on Xbox One or PS4, an offer EA says is limited to once per next-generation console. FIFA Soccer 14 Ultimate Team data will also transfer from Xbox 360 to PlayStation 3, and “fans will be able to access their FIFA 14 Ultimate Team full roster, in-game items and in-game currency (coins) from either console.” Changes made in Ultimate Team will be reflected on both consoles, “so fans will be able to compete with their squads on either console throughout the season,” and “fans who begin their FIFA 14 Ultimate Team experience on the Xbox 360 or PlayStation 3 will maintain their current division in Seasons mode on the new consoles.” Madden NFL 25 will launch on current-gen systems on August 27th and FIFA 14 will launch on September 24th. A release date for next-gen installments has yet to be announced. Andrew Goldfarb is IGNs news editor. Keep up with pictures of the latest food hes been eating by following @garfep on Twitter or garfep on IGN. by Andrew Goldfarb

However, according to Ubisoft CEO Yves Guillemot, Christmas pre-orders for the PS4 and Xbox One are twice the size of last gen,meaningtwice what they were for the launch of the PS3 and Xbox 360. Guillemot, recently speaking inan Ubisoft earnings call, referred to reports from retailers as the source of his statements. Some retailers, not all of them, are saying pre-orders two times than what they saw in the last generation launch, he said. Theyre getting more pre-orders than what they saw before. A company representative further clarified these statements during the earnings call,saying that the first Christmas install base will be double the last-gen equivalents. Thats including Wii U figures compared to the Wii, the person said. Guillemot also spoke a little about the anticipation of next-generation Ubisoft games such as Watch Dogs and Assassins Creed IV: Black Flag. He said pre-orders are going really well andUbisoftsgames are in top five for most pre-ordered games. We think we will have positive growth from the 12-month from launch, we should see more than double-digit increase of the market in calendar 2014. Ubisoft also stated, very interestingly, that it does not expect a significant increase in development costs, which is something I personally predicted. This may come as a relief to the industry which is facing budgeting problems with modern games. Furthermore, during the call, Ubisoftrevealed thatthe company hit its sales target for the first three months of its fiscal year. However, the business overall has made 40 percent less cash thanit did around the same time last year.

– Barry316 Rob – I really can’t think of any off the top of my head. Think that sums up how I feel about the narrative sensibilities of the first 40 years of videogames. Things are getting better, clearly, and playing games is as amazingly entertaining as ever, but just not that engaging beyond those baseline emotions. Tamoor – Rob has no soul. Anyways, Metal Gear always tugs at my heartstrings, Sniper Wolf in MGS1, The Boss in MGS3, the toaster sequence in MGS4 (I remember standing and shouting “NO! YOU WILL NOT DIE SNAKE! YOU WILL NOT” and hammering the crawl button until my finger felt like it was going to break).

Lots of next-gen games are playable at Comic-Con – Gamekicker.com

“Infinity is a product we see having a long life span, it’ll be developed for years to come. I don’t have specific details or plans about that, but it seems inevitable that we’ll have to cross that bridge.” Day added that toys and toy readers released now will be compatible with future consoles. “We’ve invested a lot of time and technology into future proofing all the stuff we’ve got,” he said. “We’re going to be using the same reader, the same near-field communications tech moving forward. Disney Interactive The Cars Play Set for Disney Infinity. “So Mr Incredible from this version of Infinity, in all likelihood, should work on whatever we’re doing with Infinity five years from now.” Day added that future next-gen versions of Disney Infinity will likely result in a game that will be “way more beautiful”, offer “a whole lot more” content, “or both”. Originally scheduled for release in June, Disney Infinity was pushed to August at the request of retailers. The Starter Pack will come with The Incredibles, Pirates of the Caribbean and Monsters University, alongside separate Lone Ranger and Cars packs.

This racing game is in alpha build, will be powered by Torgue 3D as well as the amazing next-gen physics engine of BeamNG and there isnt any ETA as of yet. BeamNG aims to release first its physics solution, so here is hoping that it wont have a negative impact to the game itself. Kudos also to YouTubes member RecycledSpoons for the second gameplay footage. Oh, and you can find some car crashes if you visit nadeox1s YT channel . Enjoy!

Well, this is where EA have provided us with a lovely diagram to talk us through the process. This now means that all the hard work and effort that you will put in to FIFA 14 on your current-gen console will not go waste should you decide to upgrade to the next-gen FIFA 14, expected out some time after the November-Christmas console launches. Furthermore, EA have stated that within each of the respective platforms (Xbox and PlayStation), FIFA 14 Ultimate Team will share a common auction market so that fans can enjoy a richer and deeper experience with the millions of other players in the Ultimate Team world from the moment the new consoles launch. Our fans invest an enormous amount of time and energy into FIFA Ultimate Team as they craft their own unique squads, and recognizing that investment is absolutely essential, said Matt Bilbey, Senior Vice-President and Group GM, EA SPORTS. We will ensure that no time will be wasted and fans will get full value for the investment they make from the start of the season on Xbox 360 and PlayStation 3 to their move to their new console. This is exactly the type of news that needed to be released in order to help fuel pre-orders and hype for the game, hopefully recreating the same buzz that accompanied FIFA 12 and FIFA 13, both of which broke UK sales records in the process. Some may argue that EA have potentially lingered for too long with the announcement considering that the title has been available to pre-order for months now. Although an alternative viewpoint could interpret this as a good time to announce the news with around 2 months to go until release, as well as hundreds of thousands of pre-orders already in place for next-gen consoles. Either way, any gamer who (like me) was originally cautious about buying FIFA 14 on their Xbox 360 or PlayStation 3 instead of waiting until the next-gen successor emerged should now be happy with the knowledge that they can pick up exactly where they left off when they purchase FIFA 14 on their shiny new console. FIFA 14 will be released for Xbox 360 and PlayStation 3 on November 24th and November 27th in North America and Europe, respectively.

Some retailers, not all of them, are saying pre-orders two times than what they saw in the last generation launch, he said. Theyre getting more pre-orders than what they saw before. A company representative further clarified these statements during the earnings call,saying that the first Christmas install base will be double the last-gen equivalents. Thats including Wii U figures compared to the Wii, the person said. Guillemot also spoke a little about the anticipation of next-generation Ubisoft games such as Watch Dogs and Assassins Creed IV: Black Flag. He said pre-orders are going really well andUbisoftsgames are in top five for most pre-ordered games. We think we will have positive growth from the 12-month from launch, we should see more than double-digit increase of the market in calendar 2014. Ubisoft also stated, very interestingly, that it does not expect a significant increase in development costs, which is something I personally predicted. This may come as a relief to the industry which is facing budgeting problems with modern games. Furthermore, during the call, Ubisoftrevealed thatthe company hit its sales target for the first three months of its fiscal year.

CEO of Level-5 Akihiro Hino has mentioned that Sony has proved to the world how important the gaming industry is, by popping out a next gen console with the price tag of $ 399. Theres been a buzz that the Level-5 company is currently working on an Exclusive title for PS4 , so we can connect the dots on why the CEO is putting out a good word about the next- gen console. In an interview with Famitsu , Hino mentions that the price reveal of the PS4 wasthe number-one surprise of E3. I think anyone can look at that and think this is cheap! Putting cutting-edge PC specs into a game machine that costs just a few hundred dollars really brings across how serious SCE is about this generation. When compared with the Xbox One which is priced at $ 499, the PS4 is a hundred dollars cheaper, and one economist did say the price is too high for the Xbox One. Do you believe the price tags on these next-gen consoles are fair? Comment below. Source Please Continue Reading more about this PlayStation News Sony Proves they are Serious about Next-Gen Gaming over at this location PlayStation Gang PS4 Thanks once again for reading this Article Sony Proves they are Serious about Next-Gen Gaming and hope you enjoy reading it .

Either way, any gamer who (like me) was originally cautious about buying FIFA 14 on their Xbox 360 or PlayStation 3 instead of waiting until the next-gen successor emerged should now be happy with the knowledge that they can pick up exactly where they left off when they purchase FIFA 14 on their shiny new console. FIFA 14 will be released for Xbox 360 and PlayStation 3 on November 24th and November 27th in North America and Europe, respectively. The release date for Xbox One and PlayStation 4 versions is yet to be confirmed. Toodle pip! the author Ciaran Allen – 23 year old Writer, TV/Events Freelancer & Graduate. Look for my work on GameNTrain, N4G & also my online portfolio; Enigma Resolution Media.

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While some analysts are downbeat on the news, they actually beat market expectations, and expect to return to profitability from cutting those deals. For AMD, this is essentially a comeback story, as they had lost ground in the graphics chip market in years prior. The company was hit with a perfect storm of problems, from a declining PC market to simply failing to execute as well as competitors. They clearly show a trend of stemming these losses with each quarter as well. The company’s 2nd quarter report at 2012 came out as a loss of $ 473 million, followed by losses of $ 98 million and then $ 29 million. Surprisingly, the company revealed in an investor’s call that they expect profits from upcoming consoles Playstation 4 and Xbox One to actually dwindle. The money they get from the IP license for their Jaguar GPU will wheedle down and they will eventually simply be supplying chips for the consoles. However, AMD has a secret weapon, as they have secured exclusive rights to make Firecore GPUs for Apple’s new Mac Pro, away from Nvidia’s CUDA. Since Firecore uses the OpenCL standard vs. CUDA’s, they have secured themselves exclusivity for multimedia production, as multimedia programs, working on Apple, will develop around the OpenCL standard as well. AMD also intends to focus on the bespoke APU (integrated CPU and GPU) that they developed on Wii U and PS4, for their future businesses. It seems strange to say this, but in the face of this $ 74 million loss, things are looking up for AMD.

by Andrew Goldfarb July 23, 2013 EA has high hopes for the launches of PlayStation 4 and Xbox One . In a call reporting EAs first-quarter earnings for the 2014 fiscal year today, EA COO Peter Moore explained that Microsoft and Sony are reporting upward trends for their respective console releases. According to Moore, consumers are acutely aware that new hardware is coming, and their excitement is growing. Moore says that Microsoft reports Xbox One pre-orders trending ahead of Xbox 360, while Sony believes PlayStation 4 will be its biggest hardware launch ever. Moore noted that EA believes both new consoles are spectacular and expects millions of consumers to make the transition to better graphics and more online features. He noted that EAs goal is to make moving day painless by minimizing inconveniences as gamers transition from the current generation. This comes just a few days after Microsofts Aaron Greenberg tweeted that demand for Xbox One is through the roof, and after several retailers suspended pre-orders for the new console. Meanwhile, GI.biz reports that Baird analyst Colin Sebastian believes Xbox One could outship PlayStation 4 this fall. “Despite losing the headline battle at E3, Microsoft’s Xbox One appears to be regaining some momentum, in part due to the used and online policy tweaks, Sebastian noted. Importantly, our supply chain checks suggest Microsoft may have the benefit of a 2-3x unit advantage at launch compared to Sony’s PS4.” Customers can currently pre-order PlayStation 4 and Xbox One on most retailers for post-launch delivery, though supplies of Day One and Launch editions are largely exhausted.

Nice move, Comic-Con. We also noticed that there are lots of first-time opportunities for the public to play next-gen games here at SDCC 2013. If you’re planning on coming to the event this weekend, here’s what you can expect. Sony has the PS4 behind glass for the public to check out, and they’ve brought a few next-gen games to go with it. PlatformerKnack and racing title Driveclub are open for play, giving attendees their first taste of PS4’s power. Octadad is already drawing nice crowds tonight. And though it’s not next-gen, they have some slick Gran Turismo 6 setups on the floor to try out. Microsoft has a large presence opposite Sony’s booth. Ryse: Son of Rome and Killer Instinct already have lines forming in front of them. And I hear that at the Grand Hyatt other games will be available, like Dead Rising 3. Ubisoft has a huge ship at dock right outside the convention center.

E3 2013 – Super Mario 3D World Preview

Pero, tampoco faltan sagas de exito que queremos ver. El ejemplo perfecto es Infamous: Second Son , el debut de una de las franquicias exclusivas para PlayStation en la proxima generacion. Graficos realistas, escenarios en los que dan ganas de meterse, poderes y accion se mezclan con una historia que ya queremos saborear. Por otro lado, The Order: 1886 tiene ese misterio que nos hace querer mas, por motivos de lo mas potentes. Sus desarrolladores, un trailer que nos dejaba ver poco y referencias a obras como La Liga de los caballeros extraordinarios. Eso si, para terror, quiza debamos buscar en Outlast , que tendra contenidos exclusivos en PS4 (aunque tambien sale para ordenarores). Eso si, para hacernoslo pasar tan mal que nos divertiremos. Ese es el objetivo, vamos. Para terminar, tenemos un juego con aire de clasico, 1001 Spikes, que llegara a Ps Vita y ya tiene una legion ganada de fans. Otro, para PS4, del que poco os podemos ensenar mas alla del titulo, Galak-Z: The dimensional y un concepto nuevo en su genero, para PlayStation 4, DriveClub . El juego de coches gratuito que promete crecer al ritmo de la comunidad de jugadores de la proxima generacion de consolas.

Video Rating: 4 / 5 6 hours ago 70 Views17 Comments0 Likes Thanks for your support (ratings/comments/etc)! Much appreciated! ? More 2013 CoD Info: http://youtu.be/gFjUCsIb1fU ? Source: http://www.charlieintel.com ? T… Video Rating: 4 / 5 8 hours ago 53 Views5 Comments0 Likes A GMV of Assassin’s Creed 4 Black Flag featuring music of Linkin Park “Castle of Glass” Hope you guys enjoy and subscribe for upcoming music videos and other… 14 hours ago 70 Views22 Comments0 Likes 23 hours ago 70 Views22 Comments0 Likes We look at then breakdown the Assassin’s Creed 4 trailer. So batten down the hatches and sharpen your hidden blades for this critical breakdown.

So I was pretty stoked when I heard a new Fantasia game was being made. We went into a demo room to see the presentation. The demo was running on an Xbox One and was one of the few games using the Ones new Kinect. They had some demo problems at first because the Kinect was picking up everyone in the room, but once the demo girl moved a bit forward it locked on her. Pretty cool tech. The cursor used in the game is called The Muse. You play not as Mickey, but as the new sorcerers apprentice. Your assignment in the game is to uncover magical moments and bring them to the sorcerer in his workshop. Fantasia is unlike any music game youve played before. In the aquarium stage, a tear in the level shows you the song you can play.

Console manufacturers cant afford the luxury of throwing out technology as raw and untested as the Rift currently is. Even in its new 1080p guise, the unit is far from being ready for your average joe. Potential long-term health effects (including nausea, dizziness) must be assessed and the simple potential safety hazards of wearing the things whilst flailing around in a game must be huge concerns for the larger manufacturers. Not to mention the fact that, as elegant as the Oculus Rift Dev Kits are, their support for those with less than perfect vision isnt ideal. So, for me, Oculus were the saviour of E3. Not only did they provide that something new conspicuously absent elsewhere at the show this year, they continue to inspire those that try it. 2 years after John Carmack first demoed the technology for the first time, surely no one can have any doubts as to the potential impact OculusVR and their products will have on the industry.

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Added by VaryTV on July 23, 2013 Join GameSpot as we broadcast the Electronic Arts Press Conference from E3 2013. Much appreciated! ? More 2013 CoD Info: http://youtu.be/gFjUCsIb1fU ? Source: http://www.charlieintel.com ? T… Video Rating: 4 / 5 14 hours ago 70 Views22 Comments0 Likes 1 day ago 63 Views12 Comments0 Likes New video Games Epic Trailer Montage Xbox360/PS3/PC 2013 HD Gaming Tribute 1080p Best Games PS4/Xbox One “GMV” Click here to Subscribe: http://www.youtube.co… Video Rating: 4 / 5

Video Rating: 3 / 5 2 hours ago 54 Views0 Comments0 Likes This is the video I made for my 2013 Apple Distinguished Educator’s application. Video Rating: 5 / 5 1 day ago 61 Views0 Comments0 Likes Brand new Apple iPhone 5 unboxing. Rogers finally shipped it and here it is, LTE, nice long screen and excellent build quality. Video Rating: 0 / 5 2 days ago 84 Views0 Comments0 Likes Apple Store Opening In Berlin In Full HD Thanks For Watching! And Don’t Forget To Like And Subscribe! To Be Updated When I Uploaded A New Video, Do Subscribe… Video Rating: 5 / 5

And there are those who wear masks to protect us all. See the world premiere of… 4 hours ago 68 Views14 Comments0 Likes Call of Duty: Ghosts “XBOX ONE” Gameplay Trailer Enjoy! Xbox One Ghosts – Subscribe http://tinyurl.com/SUB2WB ? Ghosts Gameplay Parody – http://tinyurl.com/p… Video Rating: 4 / 5 6 hours ago 70 Views17 Comments0 Likes Thanks for your support (ratings/comments/etc)! Much appreciated! ?

Super Mario 3D World is pretty much an iteration of Super Mario 3D Land, only now on WiiU. Thats really good news for those of us who have been eagerly waiting for something besides the New series, which frankly, have run its course, with more than four releases in a short amount of time. 3D Landworked extremely well as an updated version of Super Mario 64, adding actual depth to the world exploration. World takes what was established in that very short but rewarding game and puts it all in a relatively bigger map, as a WiiU game. It might look like a furry nightmare, but the kitty suit is both fun and relatively unique to play with thanks to smart level design and tons of charm. Showcased at E3, the biggest addition to the sub series lets call it that since its a series within the gargantuan Super Mario catalog aside from multiplayer that adds more character choices to the game, changing the way they play, like having Luigis jump being floatier than the rest of the casts, is the new cat suit. The kitty suit plays differently than other animal themed power-ups previously featured in Super Mario games due to how it changes how Mario (or whoever is using) moves within the world, by allowing him/her/it to freely climb cliff sides. Or, by having them walk on all fours like a cat, run much faster than the usual running speed, as well as scratch enemies, the bane of all goombas, koopas or mushroom alike. Granted, in the grand scheme of things within the Super Mario franchise, a cat suit seems like the next addition likely to join the random list of power-ups that have since been added to the series since the otherwise excellent Super Mario Galaxy games. On the other hand, its still early to tell what other goodies Nintendo will be adding to the game.